review
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POSTED 10/8/14


THE SWAPPER

Curve Studios



Youíre going to die...

Once in this lifetime, innumerable times in The Swapper.

Itís not about a footy card collector, somebody who replaces bulgy rubbish bags with empties or a transformer trying to avoid litigation. Itís about you, clones of you, puzzles and stuff.

Imagine if Metroidís Samus had a serious Ripley fixation, mind-melded with GLaDOS, got booted to the farthest reaches of deepity-deep space and had to solve increasingly brain-boggling puzzles to escape a blasted spaceship and the desolation within.

Thatís a simple prťcis of whatís happening in The Swapper, but thereís much more at play. You canít just lumber along jumping everywhere that you need to jump. Well, not without help from an experimental doobrie that allows you to clone yourself up to four times at a time. Canít reach that platform? Clone a you up in the air, switch into it, fwoosh another clone into existence now that youíve line of sight over that pesky platform, switch into it then land safely.
You just killed yourself, twice.

Putting aside all manner of existential angsty mishegas that may floddop through your mind should it have a deep end in which thinkular stuff can paddle, more simply The Swapperís a brilliant Ė albeit brief - puzzler. Things start reasonably easy. Then Ė about two minutes into proceedings - they get harder. Then harder. Then harderer. Then hardererer...

Itís reasonably steady progression-wise though, as new tricks Ďní tactics are introduced.

Itís also pretty Ė in a deserted space station metal-versus-nature kinda way, of course. This visual lushness is accompanied by a slightly creepy, very organic soundtrack (in the true sense of the word, thatís not us being smart arsey in implying thereís Hammond all over it). If you dig atmosphere, The Swapper oozes it.

So it could use some soft toilet paper...

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.