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POSTED 31/10/14

THE UNFINISHED SWAN
Giant
Sparrow/Sony
    


As
children, we’re exposed to all manner of wondrous whimsy. But, as we
trudge further into adulthood, such vital life joys tend to get
pushed aside to make way for financial stress and alcoholic fugues.
So, say hello to The Unfinished Swan and reclaim a smidgeon
of whimsicality.
Basically a fairytale storybook dealie, it tells of young Monroe.
His mother, an avid if flibbertygibbety painter, has passed away.
Allowed to grab one incomplete piece of artwork before presumably
being plopped into some form of government-run communal aspiration
crush, Monroe picks – oh come on, look at the title! Cue escape into
a fantasy world, somewhere we’d likely toddle off to quick smart too
if placed in the poor kid’s position.
Seen through Monroe’s eyes, things begin in a room that’s whiter
than an EB Games store (no, we didn’t think it possible either). Two
actions are at your disposal, the staple jump and the not-so-staple
splooge of black goop. This latter emanation daubs the white
landscape hidden in the white whiteness, allowing you to suss where
to toddle in pursuit of that partial cygnus.
That’s just the first of four main levels. The next sees black goop
replaced with water, the next... Well, no more spoilers. Mercifully
the entire game doesn’t play out in monochrome, as the likes of
shadow detail and the odd other colour is introduced. Plus, there
are balloons! Come on, what’s a game without collectables?
Mostly a cruisegasmic reverie, like its lovely spiritual sibling
Flower there’s the odd outbreak of unfortunate incongruous
nastiness. Also, beware motion sickness, and that sometimes the
gamey-wamey forgets which way is uppy-wuppy, randomly reversing
controls. Grumpf!
It isn’t the longest outing, but so what? The Unfinished Swan
is an engaging trip back to when a sense of wonderment wasn’t
confined to the dollar amount on our latest electricity bill.
 
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