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			POSTED 18/11/10
 
  TIME CRISIS: RAZING STORM
 
 Namco/Sony
 PS3/Move
 
 
  
			 
			
			Had a bad day? Then why not kill something? It’s still the best 
			known way to cure bloodlust.
 Yep, and if you’re looking for a good way to kill shit without all 
			that pesky police, court system then prison business, Time Crisis 
			Razing Storm may be your go. You get to blow away anything that 
			moves, but the only things that die are pixels; LOTS of pixels.
 
 For the unfamiliar, Time Crisis is an enduring arcade series 
			where the machine has a light-gun bolted on, you aim it at the 
			screen and blam baddies into the afterlife. The Move now acts as 
			your gun. It’s not as “oozee-nyyn-mylla-mee-terr” as the arcade 
			weapon, or the also-compatible tastefully lollipop-lady orange 
			GunCon (with mandatory bondage gear for your teev), but it works 
			bloody well.
 
 Home arcade conversions used to be pale imitations at best, but 
			we’ve come a long way, baby. Here we basically get the Razing 
			Storm arcade machine, without the coinage-gobbling. There’s some 
			story about taking out a military force that’s declared war on the 
			USA, but whatever. Just hop on the ride, and if it moves shoot it 
			with whatever weapon – machine gun, rocket launcher etc - you’re 
			currently toting. Want deeper? There’s an adventure mode included, 
			but it reeks.
 
 To further satiate any murderous desires, the original PS3 Time 
			Crisis 4 (with added trophies and online), plus the wonderful 
			ARRH-inspiring zombie buccaneer mayhem of Deadstorm Pirates, 
			are included. They may all essentially be the same game, but if you 
			just want some mindless blam then you have options.
 
 Arcade games aren’t built to deliver lasting experiences; they’re 
			intended for short bursts of adrenaline-fuelled fun. Time Crisis 
			Razing Storm isn’t rocket science – it’s rocket veggie maths - 
			but we ain’t whinin’.
 
 
     
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