review
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POSTED 20/4/12


TOTAL WAR: SHOGUN 2 - FALL OF THE SAMURAI

SEGA
PC

When it comes to war, we on the good ship Gamesblip know absolutely fuck all. If said good ship was sent off to said war then we’d be lucky to get millimetres from the pier before being broadsided or otherwise scuttled, sunk or kerplunked. Even the rats would be powerless to have warning enough of impending drownage before Glub City, population them (and us).

So, when a full-on war strategy game crosses our deskular thingies we usually yelp and sneakily push it under a pile of camouflagey stuff – even when there’s nobody else around. Ah, but now we have a special guest associate who’s into all that strategic, warmongering, requirement-for-patience stuff, so, take it away oh so expertly, Mr Mal Collins…

This standalone expansion to the massive-scale Total War: Shogun 2 is a really enthralling addition to the franchise. Having played the core game, I found that the modern era changes such as gunpowder, railroads and increased ‘foreigner’ activity added much re-playability on a game I’d already previously played to death.

It’s an epic turn-based strategy game that sucks you in with a multitude of different facets that keep you engrossed. Controlling the massive scale battles, army and city development, diplomacy or attempts at assassinating rival leaders are just some of the myriad activities doing that sucking in.

I found myself breaking promises of ‘Just one more battle’ or ‘I’ll just take over control of this region before quitting’ numerous times on numerous nights!

This is definitely a game to try out if you’re a strategy fan, or if want to learn more about the turbulent time in Japanese history when increased interaction with Western countries began to occur and modernisation was essential for keeping up with the Jones’ – or the Takahashis, or the Suzukis…

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2018. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.