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			POSTED 
			14/2/14
 
  TxK
 
 Llamasoft
 
 
  
 
  
			 
			
			We’re 
			too old for this shit.
 Through myriad shooters, puzzlers, 
			adventures and every other genre you can drag from a categorisation 
			machine, no game has ever made us feel past it. Until now. Yeah, 
			cheers then Jeff Minter.
 
 If the name isn’t familiar, that 
			classic ’80s movie quote back there was kind of apt, as he hit the 
			game scene early in that decade, renowned for a proclivity for 
			hooved animals as well as pumping out an array of wondrously 
			out-there arcade experiences involving everything from mutant camels 
			and space sheep to lawnmowers. But perhaps his biggest success was
			Tempest 2000 for Atari’s stillborn Jaguar in the ’90s. 
			TxK is an evolution of that.
 
 In turn, they’re both 
			evolutions of a classic vector-drawn (that’s direct point-to-point 
			lines, not pixels) arcade shmup Tempest from the early days 
			of coin gobblers. Between Minter’s skill and the Vita’s 
			scrummylicious OLED screen, TxK is a neongasmic feast for 
			the eyes – and manna for those who market blood pressure medication.
 
 In keeping with its classic arcade heritage, TxK is an 
			utter – erm, is very challenging. You’re represented by golden space 
			horns, dash-crabbing your way left and right on various vector-based 
			objects which, ladies and gentlemen, are floating in space. 
			Greeblies of assorted lethality try to climb your wireframe, so you 
			try to shoot them down. Simple, right? Well, in theory.
 
 A few 
			levels into the 100 on offer things become more frenetic, as pace 
			amps with more and more invaders invading, the awesome ambientechno 
			soundtrack doofing away and levels wiggling about like lager-fuelled 
			Mexican waves. Urgh.
 
 With various modes to tackle, bonus 
			interludes, power-ups aplenty and bangin’ catchphrases that’d have 
			Dr Alex Patterson blissing along agreeably, TxK is an ace 
			assault on the senses. Just don’t expect it to be easy.
 
 Still, if you put your mind to it, you can accomplish anything...
 
 
     
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 CLICK 
			THIS!
 
 
  
 CLICK 
			THIS!
 
 
 
   
			  
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