UFC UNDISPUTED 3
When it comes to fighting, we normally take the Monty Burns
approach. Let the hired goons get their mitts grubby.
So, when it comes to fighting games, we’ve normally about as much
clue as a Holden fan who took a wrong turn heading to Calder and
ended up at Scienceworks. However, we have a brain-like thingummy,
so we can learn stuff. It’s up to the game whether it makes that
easy or hard.
This third UFC is a complicated game, make no mistake. That’s
by virtue of the fact that the real sport is rather complicated too
– a hybrid of fighting genres ranging from wrestling to boxing, Muay
Thai to judo, taekwondo to karate (and Batfink!). When there’s that
much in the moves department to lay down on a controller, the people
doing the laying down need to know their shit. This is the beauty of
an ever-evolving franchise; this one nails it for the vets, and
introduces a decent compromise for those who still marvel that a
rectangle can be called a ring.
Yeah, we know, UFC has an octagon. But if you wanna go more trad,
this incarnation brings in the now defunct Pride FC series, which
eschewed all that eight-sided poppycock for adherence to the classic
right-angled approach. As such, the roster boasts heaps of heroes
from then and now, and – shock, horror - even some chicks!
Elsewhere it’s modes-a-go-go, with everything you’d expect from a
decent sports sim and possibly more. Thorough training, exhibition
matches, action-biased careers, classic rematches, online or local
multiplayer – you name it, the THQ peeps likely got their sonic
shoehorn and prised the code open just enough to wedgie it in, along
with some funkgasmic presentation.
Harking back to Mr Snrub backwards and going the paraphrase, we know
what we hate, and we don’t hate this.