review
What's it all about?Tweet, tweet, tweet...Contact!Australian release dates
                 
                 
     

POSTED 26/2/12


UNCHARTED: GOLDEN ABYSS

Sony



Uncharted, broken dreams that never really started...

So, what happens upon entrusting one of the PS3’s most established original things to somebody who’s not their creator, Naughty Dog? Umm, you get a physically shrunken Uncharted game that’s not too shabby, actually.

Let’s tackle story first. Whereas the big versions launch with the sort of visual, adrenaline-bulgy action that Michael Bay wishes he could muster, Golden Abyss starts with a rather bland junglistic tutorial. If you’re expecting OTT with two pees and a silent q then forget it – unless you’re more intrepid and stick with it. Still, there’s fun dialogue in this South American assault – even if a good percentage consists of ‘Look out!’. It’s a prequel, so maybe Nathy-poo hasn’t realised his true potential as a dramatist?

Now, the controls. Vita + key launch title + showing off = touchy-feely stuff. In all honesty most works, especially as it’s generally optional. You can touch a path along rocky outcrops or yellow climby-pipes and your Drakey meat puppet will duly follow your lead, or you can use classic controls. It’s the same for aiming and other bits and bobs, whilst new conceits have been introduced to ensure that all this funkgasmic tech doesn’t feel shunned by traditionalists. Stuff like rubbing the front screen to make charcoal drawingy thingies, to gain supremacy in fisticuffs and to snaffle tweasure, or feeling up the Vita’s backside to rotate artefacts that you unearth.

Uncharted fans will feel at home, easily slipping into the groove of the shitload of added collectibles and quests – such as going all Kodak momenty - that are splattered throughout, along with innumerable puzzles, even if many are rather simpletonistic.

Golden Abyss is a worthy addition to the Nathan Fillio... erm, Drake legacy. Remember that you’re holding it in your hands and you may just emit a little ‘squee!’. Yeah-eah-eah...

take me back to the start...

 



CLICK THIS!



CLICK THIS!



 

 

     
                 
                 
     
ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.