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			POSTED 12/11/10
 
  VANQUISH
 
 SEGA
 
 
     
 
  
			 
			
			“Yeah”, we thought, with imaginings of careening about in an Aston 
			Martin full of yummy V12 goodness. “Bugger”, we thought, upon 
			realising this particular Vanquish had nothing to do with an 
			English supercar. “Ooh”, we exclaimed upon actually playing it and 
			realising that despite a distinct lack of four wheels shod in 
			rubber, this Vanquish handled quite sweetly.
 Earth. Future. Staccato. Sentences. The Cold War’s alive and 
			kicking, as the US goes all space stationy to harvest the power of 
			the sun, and those pesky Russkis intervene with a rain of deadliness 
			that renders innumerable US citizens deadski. Who can save the day? 
			Howsabout Sam Gideon, who bears the decidedly unfortunate acronym 
			‘ARS’ emblazoned across his more than ample chest? Apparently 
			standing for Augmented Reaction Suit, let’s just simplify things and 
			say he’s the guy you control, and he has hyper butt-booting powers. 
			We’re talking pulp folks, and it’s ace.
 
 This ARS system not only involves rocket booster doobries in Sammy’s 
			four lengthiest limbs, but also gives a heads-up as to wherever new 
			power-ups may be. All this, wrapped up in an experience not a 
			million miles removed from Gears of War, means third-person 
			cover-based shooter joyfulness with a healthy injection of Japanese 
			off-kilterness. This latter ingredient may just be down to one 
			Shinji Mikami, best known as the creator of the Resident Evil 
			series of games. Cred much?
 
 When it comes to gaming fun, jetpacks never lie (erm, actually, we 
			can think of a few shit jetpack experiences, but we’re on a roll 
			(hold the mustard)). When combined with super-engaging weapons 
			systems that once learned allow both innovative and intuitive combat 
			it makes for a stonkingly enrapturing experience – even if there is 
			too much movie and too little action at times.
 
			    
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 CLICK 
			THIS!
 
 
  
 CLICK 
			THIS!
 
 
 
   
			  
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