Fuck we’re sick of virtual pets.
Luckily, despite its title,
Watch Dogs has nothing to do with canine voyeurism. Instead
it’s basically GTA with
hacking. Or Person of Interest: The Videogame. Just sans
limping geek, humanoid Easter Island head and the ace chick from
As the GTA mention should imply,
Watch Dogs is an open world thingy requiring stealth, nous,
smarts and chutzpah. It’s set in an alternate Chicago, whereby
you’re a bloke named Aiden Pearce. He’s busy skimming dosh from
everyday people like you and me (bastard!) when things turn turtle
and he has to do a runner...
Luckily, Aiden’s savvy to the
whole hacking caper, and as this game’s all zeitgeisty-like he can
use his smartphone to hack into most anything. This is helped
markedly by Chicago’s kindly City Hall connecting everything that
has a vague electrical pulse to a massive grid known as ctOS.
Seriously, if you're just playing Candy Crush then you’re
Yep, Big Brother’s a pussy compared to what
this ctOS puppy can poke its electro-schnozz into. So, of course,
dodgy types have cosied up to it like a Brony to a Twilight Sparkle
As you’d expect from a huge open-worldy thing, a
main campaign’s the norm, with side projects to heavify the load.
The latter range from street races to QR puzzles, Mirror's Edge
nods to unearthing hidden tech (don’t get zapped now!), with all
manner of nerdvana in-between.
Unlike some such ventures,
Watch Dogs’ Chicago is thriving with people, any of whom you
can point your phone at and learn their nitty-gritty. Hack attacks
from other players worldwide serve to add realism – even if it’s a
pain in the arse. If so, turn it off. Speaking of online, up to
eight can go co-op or competitive.
If you’re paranoid about
technology’s reach, Watch Dogs really won’t help. But you
may glean some survival tips.