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POSTED 18/3/16

WONDERSHOT
Leikir Studio
    


Shoot that poison arrow to my knee-ee-eeee...
Yep, just
when you thought it was safe to go back to the internet, some
dickhead had to ruin it. Sorry about that.
Anyway,
multiplayer shooty thing Wondershot is about more than bow
and arrows, for it also has boomerangs, hammers and slingshots.
Naturally each has advantages, and often distinct disadvantages.
Right, that’s the potential weaponry out of the way, but what’s the
game all about?
Imagine if you took all of the adventure out
of any of Link’s Zeldariffic adventures, leaving just some combat in
its classic overhead style. Then, imagine making it for two to four
local players onscreen at once, with a handful of optional
variations. Then chuck in the odd randomly generated power-up. Then,
well, fight to the death!
The title punfully refers to you
literally having one shot. If you fire (with the not wholly
intuitive aiming system) and miss then before being able to fire
again you must retrieve your killy thing – or, if you’re Fatboy
Slim, weapon - of choice. Or, if you’re DEVO, your freedom of
choice. But that makes no sense in this context.
With one to
three friends, frenemies or even outright enemies on your couch (if
the latter then, umm, you may wish to reassess your life)
Wondershot is reasonable fun in small doses. If you’re a total
Scott though you’re not out of luck, for there are some solo modes –
and this puppy doesn’t incorporate any form of online play. So, all
alone you can go for all-out ‘Adventure’, with 45 challenges to
master, or just try to protect your kingdom from endless swathes of
marauders.
To be honest though, much like a shag versus a
wank Wondershot just isn’t the same going solo.
 
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