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			POSTED 18/3/16
 
  WONDERSHOT
 
 Leikir Studio
 
 
      
 
  
			 
			
			
			Shoot that poison arrow to my knee-ee-eeee...
 Yep, just 
			when you thought it was safe to go back to the internet, some 
			dickhead had to ruin it. Sorry about that.
 
 Anyway, 
			multiplayer shooty thing Wondershot is about more than bow 
			and arrows, for it also has boomerangs, hammers and slingshots. 
			Naturally each has advantages, and often distinct disadvantages. 
			Right, that’s the potential weaponry out of the way, but what’s the 
			game all about?
 
 Imagine if you took all of the adventure out 
			of any of Link’s Zeldariffic adventures, leaving just some combat in 
			its classic overhead style. Then, imagine making it for two to four 
			local players onscreen at once, with a handful of optional 
			variations. Then chuck in the odd randomly generated power-up. Then, 
			well, fight to the death!
 
 The title punfully refers to you 
			literally having one shot. If you fire (with the not wholly 
			intuitive aiming system) and miss then before being able to fire 
			again you must retrieve your killy thing – or, if you’re Fatboy 
			Slim, weapon - of choice. Or, if you’re DEVO, your freedom of 
			choice. But that makes no sense in this context.
 
 With one to 
			three friends, frenemies or even outright enemies on your couch (if 
			the latter then, umm, you may wish to reassess your life) 
			Wondershot is reasonable fun in small doses. If you’re a total 
			Scott though you’re not out of luck, for there are some solo modes – 
			and this puppy doesn’t incorporate any form of online play. So, all 
			alone you can go for all-out ‘Adventure’, with 45 challenges to 
			master, or just try to protect your kingdom from endless swathes of 
			marauders.
 
 To be honest though, much like a shag versus a 
			wank Wondershot just isn’t the same going solo.
 
 
     
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