review
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POSTED 10/12/15


XENOBLADE CHRONICLES X

Monolith Soft/Nintendo



Man, Iím trying to get blade in full...

If you need to get all pigeonholy, the worlds of sci-fi and fantasy are usually quite separate. While the original wagglebox incarnation of Xenoblade Chronicles fell into the latter camp, this one plops firmly into the former. Even though some may argue that sci-fi is fantasy and much fantasy is sci-fi. Letís not complicate things, hey?

XCX has spaceships and plenty of them. It begins in 2054, when Earth stumbles and falls into the path of two warring alien races with hyper-technology that makes our puny weapons look as puny as they actually are. Itís cool though, for despite Earth being utterly pancaked we have interstellar escape arks that we can, well, escape in. Except that most of them get obliterated in the aforementioned crossfire. Bugger!

Luckily little old protagonist you (weíre going pronoun-free as you can be dickless or dick-laden) is in an ark that makes it out (without a bullet in its back). Two years of space wandering amounts to nada, until those alien bastiches decide to clean up loose ends. Thatís you that is. You crash onto a mysterious world called Mira, awake in a daze and soon realise one thing... youíre dying for a slash. Oh, and you probably should like try to get the human race kickstarted again and stuff.

Weíre talking seriously big battle-laden JRPG here that basically has zip to do with the first XC Ė so newcomers neednít fear WTFiness.

Itís a steep learning experience, as you gradually unearth what makes Mira tick. This is no small task, as five massive Ė and we mean it man - maps, all accessible from the beginning, await your intrepid self. Secrets abound Ė as do destructible gruntbugglies of all shapes and sizes.

If youíre not a fan of immersive and punishing JRPGs then XCX wonít convert you. But if you are then check this out... yo!

take me back to the start...

 



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