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POSTED 19/3/17


THE LEGEND OF ZELDA: BREATH OF THE WILD

Nintendo



A new Zelda. A console-launching Zelda. Where to start?

Julie Andrews advises the very beginning, (do-re-mi) so... Once there was a garden. Allegedly. Within it were a bloke and a chick. Allegedly. One was named Ada- what? Yeah, maybe not that very beginning.

It was 1986. The NES hosted the first adventure of Link, whereby he ventured forth to save Princess Zelda and the kingdom of Hyrule from the nasty Ganon. Not much has changed since, except... LOTS!

The basic story remains the same, sure, but Breath of the Wild really is a breath of fresh air for the series.

After waking from a 100-year nanna nap in total amnesiac mode, you’re free to do what you want (any old time), trundling about a majestic Hyrule either sticking to the quests at hand, or just taking in the scenery, slinging runes, plundering chests, riding horsies, killing things or collecting bits and bobs for a spot of cooking – the results of which can be handy with such basics as not dying. Yes, it’s 2017 and we have a “game over” screen – so cool! You can continue from pretty close to where you carked it if you do indeed cark it though, and the spirit of experimentation at play will likely lead you to do so.

Many a foe is out to draw Link blood too, should you be dumb enough to assail them before you’re suitably armed. Initially, at least, we found it better gathering abilities by seeking out Shrines of Trials, which house puzzles that range from basic to ARGH!

Is it perfect? No. Some enemies are crazily overpowered, weather can give you the shits, the stamina gauge is a drag and most weapons have the durability of a marshmallow anvil. Sure it adds challenge, but it also subtracts fun.

Ultimately, however, they’re acceptable foibles, for Breath of the Wild is a beauteous treat with so much to love. So far, so good...

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.