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POSTED 4/7/11


THE LEGEND OF ZELDA: OCARINA OF TIME 3D

Nintendo



Take 100 music fans and ask them what they think is the greatest album ever. You’ll likely get close to 100 different answers. 100 movie buffs? Around 100 different responses. Grab 100 gamers though, and we reckon a majority will cry “Ocarina!”.
 
It’s appropriate that the word ‘legend’ is within its title, for that’s what it’s become. Released some 13 years ago for the Nintendo 64, it wowed then and, in a manner not too many other N64 games necessarily would - still wows today.

Really brief précis: Ocarina of Time is the continuation of the exploits of pointy-eared Link, who first popped up in the original Zelda game on the NES. We’re talking fantasy action-adventure, with quests and puzzles faced whilst trundling about a verdant, somewhat open world, but with – for the most part - linear objectives. Ocarina was the Zelda series’ first sortie into 3D, and much like Super Mario 64 which launched the N64, few 3D platformers have bettered it in a baker’s dozen of ensuing years.

Wisely, not much has been messed with during 3DSinisation. Obviously there’s 3D aplenty, and the secondary screen is perfect for accessing maps, bonus stuff and such. Motion controls can be used for aiming, and graphics have been deblocked beautifully; the smaller screen size likely helps, but we don’t remember this looking so yummy. There’s even added content; a bosses-only mode and the entire quest reversed-and-a-bit for those who conquer the original.

Why elaborate? If you adored the original then this update will evoke sweet memories – like ones of that ex you still hold a torch for… Missed it the first time? Adventure quests don’t come much better.

Like Casablanca or Pixies’ Doolittle, Ocarina of Time is – again appropriately - timeless. Ladies and gentlemen, this justifies your going 3DS.

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.