ARSLAN: THE WARRIORS OF LEGEND
Omega Force/Koei Tecmo
came first, the novels, the manga or the anime?
novels. Now that we’ve cleared up that poser that really wasn’t, we
sally forth into the latest in the ever-expanding Warriors
series of hack, slash, hack some more and fuck it,
For a collection of games that are ostensibly the same with
different skins, it’s impressive how different story vibes can
change proceedings markedly. We were dumbfounded by how much
brilliant fun last year’s One Piece:
Pirate Warriors 3 was, even though mechanically it wasn’t overly
different from more po-faced Warriors sorties into ancient
This clever chameleonic ability continues here,
adding beautiful anime-quality visuals to the established gloriously
mindless hacky/slashy aesthetic, twisting the very Asian formula
just enough so as an entertaining game with a gripping story – with
its roots in the Middle East no less - bursts all over our screens.
The story? Princes, betrayal, horses, friendships, liberation,
evil warlords, blahblahblah. We kind of lost track of the subtitles
(the voiceovers are in fabulously emotive Japanese) as we were too
busy having a mighty big slash – and skipping several scenes due to
our itchy sword fingers. Speaking of big slashes, forget your usual
murderous Warriors combos, here you can hit a blue cloud rush thingy
and your entire army goes in for the kill, triggering mass slaughter
to the tune of tens of thousands at a time.
really have this format down. When they can dress it so beautifully
in anime lavishness so that you feel like you’re in the midst of a
super-fun playable movie then you can only wonder as to what
incredible journeys may grace us in the future.
...and we got all the way to the end without any
rubbish gags about rectally-mounted computer networks. Erm, yay us.