BLEACH: SOUL RESURRECCIÓN
Bleach to any manga aficionado and they’ll instantly know what
you’re on about – a mixture of sodium hypochlorite, lye, hydrogen
peroxide and calcium hypochlorite that tends to remove colour from
stuff. They’re smart fuckers these anime types... unlike us who
resorted to a cheap gag to open proceedings.
As you may have sussed, Bleach is a Japanese manga series.
Pointy-chinned peeps fight all manner of nasties threatening world
peace. No, not governments, silly, these malevolent nasty dudes – if
indeed you can call such nasties ‘dude’ without them reciting the
lyrics of a certain Scatterbrain ditty - are kinda
supernatural-like. Cue enhanced sword fightingness (enhanced in that
it’s more than just wielding a pointy thing to go jab-jab-jabinal
with, there’s lighting effects and stuff) in a world that won’t make
one iota of sense to anybody unfamiliar with the series.
Even the story mode starts with exposition that had us staring
blankly at the screen wondering just WTF ‘hogyoko’ (a plump Japanese
woman?), ‘Arrancar’ (Mr Sorkin’s limo?) and ‘Espadas’ (Mexican yum-yums?)
are. It’ll make fans to sense, or more likely sense to fans, but
will be a big ball of “huh?!” to anybody new to all this im-pale-ing
stuff. But we’re being repetitive now.
Anyway, gameplay-wise it’s reminiscent of
Sengoku Basara and
Plummet along killingingly with sword-like implements in a mash-fest
of dead-inducingness. Occasionally super-baddies will pop-up,
whereby you do the same, but it takes longer. ‘Story’ mode’s brief;
‘Missions’ and ‘Soul Attack’ add some longevity.
There’re more combos than Hungry Jacks, however samey’s the word,
along with frustration as despite a lock-on function things don’t
always slash as desired, usually due to animation overhang. It’s
generally, well, kinda PS2-ish. Not super-ace in 2011.
At one point we’re told “there is much in this beyond your