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POSTED 10/11/11


DANCE CENTRAL 2

Harmonix/Microsoft
Xbox 360/Kinect

It’s fascinating how our brains work. Hearing a song that you associate with a particular time in your life can shoom you right back there – even if it was yonks ago and you’d consumed enough snakebite to be a poofteenth away from clinical death.

What’s that got to do with this dancing game? Europe, 1993. Everywhere – EVERYWHERE - we went one song pursued us: the extraordinary Eurocheese brilliance of Haddaway’s ‘What is Love’ BABY DON’T HUUUUUUUUUUUURT ME! Ahem, sorry. Anyway, it’s in Dance Central 2, and it brought mists of reminiscence flowing back just like that snakebite did when we hit the floor.

The latter of which is the aim here, but obviously not in the passed-out sense. Yep, Harmonix have taken their ace stomper and tweaked its nipples. Generally fairly subtly though, so there’s not much to say that we didn’t here – hence our introductory space-absorbing wafflegasm.

Yay for a higher song count – we totted-up 44. Unfortunately, however, they’ve still been selected by somebody into both kinds of music – dance and dance. The first incarnation was as guilty; you can actually shake, shimmy and such to most every other musical style, so howsabout including some of them for fuck’s sake? Just Dance 3 absolutely nailed it.

Two players can now go at it as friends or adversaries, whilst those embarrassing freestyle bits can be nixed. Playlists are go, voice control’s happening (although whenever we shrieked “Xbox dance!” our console remained motionless... BAM!) and for a fee (naturellement) you can import the first game’s 32 songs. Training, or ‘break it down’ mode, is more fiddle-with-able, and those submitting themselves to the fitness mode will find it prettied up. Save for the sweat.

What can I do? What else can I say? It's up to you. I can't go on...

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.