review
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POSTED 27/1/11


DEAD SPACE EXTRACTION

EA
PS3/PSN/Move (also on Wii)

“It’s just a routine excavation” – words ultimately as accurate as “it won’t hurt a bit”, “it’s not you, it’s me” and “three-hour tour”.

Welcome to the prequel to the first Dead Space, even though the second Dead Space has just come out. Yep, it’s been a Wii game, but if this is the quality of Move ‘shovelware’ that we’re in for we say “bring it on”. Words we’re certain to regret...

Starting at the very beginning, which some harridan once intoned was a very good place to start, Dead Space is a sort of survival horror carve-’em-up series that commenced with a third-person shooter packing more creepy atmosphere than the Neverland Ranch. But forget button overload here, for Dead Space Extraction is more a thinking person’s Time Crisis. Yep, it’s as on-rails as they come, but rather than an all-out RAAAAAAAAAAAAAAAAAAAAAAAAAARGH assault on anything that twitches, breathes or botty-burps, it takes that dense, skin-crawly atmosphere and plays with you. Whilst you play with it. Erm, it’s kind of a mindfuck. It’s what? Nothing. A rude word. Next question...

Seriously, if you can’t handle a bit of pottymouth then avoid. Expletives take flight thick and fast as you enter the mania of that supposedly routine excavation of a ‘marker’ (think pointy red alien obelisk) from space rock Aegis VII. An operation that turns to shit quicker than a category five curry on an empty tummy.

At A$23.95 this is an exxy download, but it’s one of the best Move games going currently and has more life than your average PSN tempter - including a full complement of trophies. Be speedy and nab the ‘limited edition’ release of Dead Space 2 though and you’ll score it freebie-style. But more on that particular game later...

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.