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POSTED
20/10/13
F1 2013
Codemasters
Xbox 360 (also on
PS3, PC)
You
see that Red Bull racing car? We touched that, we did.
No,
we’re not having a moment, we really did. All we had to do to
receive the – unexpected - invitation was drop silly-bucks on one of
Renault’s finest four-wheeled rockets as the latest (and definitely
greatest) blipmobile.
Yep, we got to go all Melbourne F1 VIP
and pit-walky, complete with all-access lanyard. Well, as long as
they were a Renault-powered team. Things we learned other than it’s
kinda fun feeling spesh just for one day? These F1 car thingies are
quite tiny, belying the fuck-awful caterwauling noise that they
output. They’re also shinier than the shiniest things you could ever
imagine. Seriously, you could assemble Hayzi Fantayzee, Kids in the
Kitchen, Vanessa Amorosi and, what the hell, Shannon Noll and the
level of shine they could muster would be negligible comparatively.
We’re happy to report that, visually, this latest incremental
advance on 2012’s official F1 game brings the shiny. Quite, erm,
shinily.
Otherwise, there’s not a lot that’s different. A
few tweaks here and there – most pleasingly in the braking
department - the latest teams, tracks, cars... There’s a new
hypothetical ‘Scenario’ mode, but if you possess
F1 2012 (yipes, poltergoost!)
there isn’t much to recommend expenditure, unless we’re very much
mistaken...
...and we ARE very much mistaken! For – as long
as you pick up the slightly more exxy ‘Classics’ version - you get
1980s cars, tracks and drivers to play with, complete with
fabtabulous Murray Walkerism. Ah, back when drivers were wranglers
of raw grunt, rather than computer analysts able to grasp a rather
big game controller (seriously, we held one and they look like
cheapo Chinese Xbox knockoffs up close).
If going classic
appeals, go F1 2013. If not, like Murray cannily says, it
all comes down to money...
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THIS!
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