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POSTED
8/9/15
FORZA MOTORSPORT 6
Turn 10/Microsoft
It’s
raining, it’s pouring, the pedal we’re flooring...
It’s cold
and wet out there – and it’s glorious! Weather effects make their
way to the more serious Forza sibling – albeit in a
pre-programmed capacity - and they’re truly stunning. But that’s not
all that’s cool.
While pretty,
the fifth Forza was a huge letdown in the content
department. There was stuff all of it, and if you wanted more it
thrust its hand out and demanded extra cash at most every turn.
Lessons have apparently been learned, for Forza 6 has
ditched microtransactions. Thankfully.
It also comes with
450-plus cars and 26 real world tracks, including – parochial alert
– Bathurst’s Mount Panorama. As a car nut growing up in Australia we
could hoon around it in a Falcon all day. We were time-pressed, so
only did so for a few hours...
The main career has a ‘Stories
of Motorsport’ theme, offering five disciplines to conquer – ‘Super
Street’, ‘Sport Icons’, ‘Grand Touring’, ‘Professional Racing’ and
‘Ultimate Motorsport’. Do not expect to tick these off in an
afternoon of play, as like real racing it requires dedication. But
probably nowhere near as much – and hey, it’s also infinitely safer!
Cues have been taken from the utterly magnificent
Forza Horizon 2 other
than shitty weather. Prize spins are earned (we nabbed a supercar
first up – yay us), showcase events – such as taking on The Stig’s
digital cousin - break the often arduous career and cars just feel
more fun to drive. Mods have also been introduced.
You can
dial assists to 11 or back to 0, so anybody can have fun, but hit a
puddle the wrong way at any setting and you’ll be aquaplaning
somewhere quickly – usually fencewards. Drivatar enthusiasm can also
be massaged.
Car porn fans still get their shininess fix,
with May and Hammond providing commentary. Clarkson, however, is
curiously absent...
Race fans rejoice – Forza has
got its groove back!
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CLICK
THIS!
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THIS!
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