review
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POSTED 2/10/17


FORZA MOTORSPORT 7

Turn 10/Microsoft Studios



Count on me, I'm gonna win the race - room-dah-bee-boom the whippering dong.

We have no fucking clue what lovable Swiss weirdos Yello were on about in that latter part, but the first bit makes sense.

Winning the race is, of course, what Forza is about, and this doesn’t change in this seventh iteration. Seriously though, is there anything that they could have improved from the one two years ago? As it turns out, yes.

Visuals are HDR enhanced, and should your teev support it this adds amazing depth, especially in night races. We’re talking serious visual yummy, which we can’t wait to see in 4K – which, with the launch price of the kiss-hug-kiss will, sadly, be around 2022 for us. Sound’s incredibly immersive, and little tweaks abound that make things acer – even down to being able to change cars without drilling down several menus.

That’s not to say that there aren’t annoyances. Unskippable cutscenes always give us the shits, and many will take issue with how hard it is to get to play with dream machines – especially when you unlock an appropriate race and have absolutely no chance of adding any of the qualifiable machines to your garage without serious grindage. Even our humble Fiesta ST is locked away! Winning occasional showcases at least gives a taste of the 700-plus car upper echelons.

Then there are loot crates (aka “prize crates” here). A pox on the inventor of these, especially when real world money ones are coming to gain a Forza 7 advantage over those who aren’t rich – or stupid - enough to drop serious bucks on such follies. This is not an even playing field – or racetrack, for that matter! Plus, it adds gambling to a game that kids will play. Forget the pox, we want to clonk the inventor of these over the head repeatedly with a whippering dong.

Ultimately, Forza Motorsport 7 parks in the sweet spot between Project CARS 2 and Gran Turismo. It’s arcade enough for those who want a fun track blat, but challenging enough for those who don’t fear the assists-off switch.

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.