review
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POSTED 16/1/13


KNYTT UNDERGROUND

Nifflas' Games/Ripstone

PS3/PSN + Vita/PSN

Take me down, Knytt Underground... Hmm, we didn’t realise that the ancient art of conjuring wool into jumpers and stuff by wielding two pointy sticks had become so hip.

Anyway, this game thingy’s essentially a spelunktastic platformer that scrolls up, down, left and right – except it doesn’t scroll. Instead it goes for the old I’ve-departed-this-room-for-another-so-the-screens-go-flip-now thing.

You start as a girl named Mi with a penchant for not speaking. Or she can’t. It doesn’t matter so much – although if the latter it may matter very much to her. You trundle about mostly dingy flippy rooms, jumping, climbing, puzzling, fetching and avoiding obstacles. There’s no killing. Well, except for the numerous deaths you’ll cop. But like a right trooper you’ll just reappear and go back for more.

Just when you’re wondering how the fuck to get up there, or over there, or under there, the first level ends abruptly. You then become a ball, nicknamed ‘Bob’. As this bouncy spherical thingummy your boing-power allows reaching places little Mi couldn’t. Once you’re finally getting the hang of bounciness, the second level ends abruptly...

That’s ’cos there’s only one proper level, the third. Those first two were just to impart the controltational vibe. Once the real thing hits you can flit between Mi and Bob as necessary – which will sometimes be mid-jump - and assail a massive map that eventually fills the entire screen, ringing bells. This puppy’s HUGE, and will confound you lots – but frustration ebbs as you’re absorbed. It also gets darker tonally – language-wise, and by having much to say about ovine-like faith.

Despite Mi-Bob’s diminutiveness, KU works better on Vita, looking beauteous on the yummy OLED screeny doobrie. The speedy, Super Meat Boy-ish movement seems exaggerated in PS3ish scale, and caused much out-game swearing (logically that’s the opposite of ‘in-game’, yeah?).

Overground, watch this space. We’ve got a jumper to play with...

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2014. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.