PS3/PSN + Vita/PSN
me down, Knytt Underground... Hmm, we didn’t realise that the
ancient art of conjuring wool into jumpers and stuff by wielding two
pointy sticks had become so hip.
Anyway, this game thingy’s essentially a spelunktastic platformer that scrolls up,
down, left and right – except it doesn’t scroll. Instead it goes for
You start as a girl named Mi with a penchant for not
speaking. Or she can’t. It doesn’t matter so much – although if the
latter it may matter very much to her. You trundle about mostly
dingy flippy rooms, jumping, climbing, puzzling, fetching and
avoiding obstacles. There’s no killing. Well, except for the
numerous deaths you’ll cop. But like a right trooper you’ll just
reappear and go back for more.
Just when you’re wondering how the fuck to get up there, or over
there, or under there, the first level ends abruptly. You then
become a ball, nicknamed ‘Bob’. As this bouncy spherical thingummy
your boing-power allows reaching places little Mi couldn’t. Once
you’re finally getting the hang of bounciness, the second level ends
That’s ’cos there’s only one proper level, the third. Those first
two were just to impart the controltational vibe. Once the real
thing hits you can flit between Mi and Bob as necessary – which will
sometimes be mid-jump - and assail a massive map that eventually
fills the entire screen, ringing bells. This puppy’s HUGE, and will confound you
lots – but frustration ebbs as you’re absorbed. It also gets darker
tonally – language-wise, and by having much to say about ovine-like
Despite Mi-Bob’s diminutiveness, KU works better on Vita, looking
beauteous on the yummy OLED screeny doobrie. The speedy,
Boy-ish movement seems exaggerated in PS3ish scale, and caused much out-game
swearing (logically that’s the opposite of ‘in-game’, yeah?).
Overground, watch this space. We’ve got a jumper to play with...