review
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POSTED 4/11/14


MINUTES

Red Phantom Games



Time, is marching on...

A fact that you’ll never be more acutely aware of than when playing panic puzzler Minutes, so called as each of its 60 levels are but one minute long.

In that time you must fill what looks much like a loading indicator ring with colour, while avoiding anything remotely resembling black. The first part’s accomplished by shooming around, getting in the way of coloured stuff. The second part’s achieved by shooming around getting out of the way of black stuff.

It starts simply, with lines both horizontal and vertical shimmying their way across, up or down screen. But then come the cubes, and circles that can’t decide whether they wannabe colourful or colour-free. Then there are snowflaky things that feel the need to rotate. Then... well, there’s more.

As you complete minutes, you gradually enable power-ups and obtain the ability to shrink or enlarge your circle. The bigger it is when you collect colour the easier it’s hit, but the more you score. This is critical, for each level has a points target to reach before you can proceed. There are also floating smileys to spot, and a perfection target for each level. We hereby solemnly swear that should we ever achieve such perfection, even once, you’re all invited to Gamesblip HQ for wine and pizza. That’s how utterly fucking impossible it seems.

Adding extra pull for return visits, daily challenges are just that. You only get one shot, do not miss your chance...

Created by one very clever bloke, Minutes is slickness incarnate from silky animation to a delightfully burbling, tick-infused soundtrack. However, unless you possess nerves of pure titanium it’s a small dose distraction, for its ability to INDUUUUUUCE STRRRRRESSSSSSS- calm blue ocean, calm blue ocean – ahem, induce stress - is quite astonishing.

...and time, is still marching on.

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2018. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.