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			POSTED 
			18/11/14
 
  NEVER ALONE
 
 E-Line Media
 
 
      
 
  
			 
			
			A 
			lass can’t do it all on her own...
 Never Alone is a 
			platform/puzzler with a point of difference. Rather than having all 
			the story-time depth of a Redfoo lyric, it’s based upon native 
			Alaskan folklore. As such it’s narrated in Iñupiaq – accompanied by 
			English subtitles. The tale tells of relentless wintry blizzards 
			which threaten a young girl’s village, and of that young girl’s 
			bravery in facing most every extreme weather obstacle you could 
			think of in order to save her kin.
 
 Single players will flit 
			between controlling the young girl, Nuna, and an arctic fox with 
			supernatural, platform-conjuring abilities. Co-op’s a better option, 
			as the AI can be flaky.
 
 If you’re after a comparison, and 
			that’s what people generally want, then think 
			Limbo – but mostly 
			light rather than mostly dark. By the time you complete the 
			relatively short journey of around three hours, you’ll also 
			experience tinges of Okami, 
			Ico and even Shadow of the Colossus.
 
 Never Alone may be brief, but it packs some engaging puzzles, 
			plus one heck of an emotional wallop. The first time either Nuna or 
			your fox dies, anybody with a soul will be distraught. Mind you, the 
			100th time it happens, you’ll likely just be cursing mistiming that 
			split-second jump...
 
 The traditional tale doesn’t stop at 
			being a handy game plot, either. As it’s a game, Never Alone 
			features collectibles, in the form of owls that you’ll encounter 
			naturally, or sneakily hidden off to a side. These unlock videos 
			featuring bite-sized but fascinating historical insights. Then there’s 
			the amazing traditional art that illustrates story progression. Then 
			there are the utterly stunning in-game graphics.
 
 It may be 
			brief, and it may revisit classic game ground, but Never Alone has 
			started something we hope it doesn’t finish – an opportunity to 
			encounter fascinating indigenous histories that we’d otherwise not 
			be exposed to.
 
 
     
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