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			POSTED 
			6/11/13
 
  PROTEUS
 
 Curve Studios
 Vita/PSN + PS3/PSN
 
 
  
			 
			
			
			Sometimes when you lose your way, you find yourself. Sometimes when 
			you find yourself, you’re still really bloody lost.
 It doesn’t 
			matter in Proteus, for which the term ‘game’ can only be 
			applied with a maximum quantity of loosely. Very loosely. Looser 
			than a stick figure hippie’s Pavarotti-proportioned kaftan. Man.
 
 While it sounds like the epitome of wank to label an entertainment 
			like this an ‘experience’, it really is. Imagine Flower, 
			but without any semblance of game-like point, crossed with the 
			aimless parts of Journey, 
			the colour palette of another experiential distraction in Keita 
			Takahashi’s magical Noby Noby Boy, the blockiness of 
			Minecraft (or any 8-bit system if you’re an oldie) and the 
			graphical oomph of, erm, Zarch/Virus from Dave 
			Braben back in the 1980s.
 
 You’re plopped on a – we hesitate 
			to say randomly-generated, as we think there may be some locational 
			trickery at play - island. You’re given no instructions. Instinct 
			soon kicks in. The left stick allows you to trundle about, the right 
			allows you to take in the sights. These may be anything from rock 
			circles to random buildings or big tower-like structures. They could 
			also be flora or fauna – the latter of which might be chickens, 
			frograbbits (it’s all too blocky to make the distinction) or just weird 
			moving Duploesque blobby things.
 
 You’ll experience (there’s 
			that word again) seasonal change, weather veering from sunniness to 
			raininess to snowiness. Depending upon your vibe you’ll either 
			wonder “WTF?” and get angsty, or just go with the flow and chill.
 
 You see, there really is no point to Proteus, except 
			perhaps to take a break and just lollop about your own island, 
			bigger than you, floating along to music that makes The Orb sound 
			hardcore and gently absorbing soothing visuals.
 
 If that 
			sounds appealing then get lost.
 
 
     
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 CLICK 
			THIS!
 
 
  
 CLICK 
			THIS!
 
 
 
   
			  
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