Trust those wascally wabbids to get things arse about. It’s their
first foray into 3D, so what do they do? They show up in a 2D
Alright, so they’re not the brightest buttons on the uniform, but
they’re fun. They’re also filling a gaping void left by the absence
of moustachioed plumber action on Nintendo’s new money spinner. If
you want platforming then this is currently the place to be.
Rabbids 3D sees les lapins crétin take bits and bobs
from their Travel in Time
shenanigans – notably their not as funkgasmic as a De Lorean, or
even a hot tub, washing machine - and go bananas Herbie-style in
prehistoric times, ancient Egypt, ancient Europe and the Middle
Ages. Naturally they’re on a quest... to seek out cool duck rings.
We’re not talking Daffy rectums, rather the cracker quacker clackers
they’re after are floatation device thingies. What, you expect sense
from a rabbids outing?
Traditional platforming is the go, with standard and bonus levels
chosen from a hub world. Quantity-wise levels are pretty
oodlestastic, although there’s a sameness throughout each era that
soon induces yawning. Things start almost cretinistically simple
before evolving a little, although we found difficulty more to do
with wrestling certain control mechanisms – notably bouncing a box
into the air then trying to jump from that before it hit the ground
- than with what the actual game throws up.
As for 3D, it’s only really used cosmetically save for the death of
a rabbid. It’s piss-funny the first few times, and will likely have
you committing wanton bunnycide for a while just for the cacks it
Neither deep nor particularly challenging, Rabbids 3D is ace
for kids and is certainly competent. A word not usually associated
with these fuzzy mad bastards...