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POSTED 16/8/11

TOY SOLDIERS: COLD WAR
Microsoft
Xbox 360/XBLA


Step by step,
heart to heart, left-right-left, we all fall down like, erm,
something, something...
Confession time. All we know about GI Joe is that he had a mean
kung-fu grip and funky fuzz on his cranium. The latter was learned
upon setting him up with our Barbie. Hey, the chick dug a man in
uniform!
In other words, asking our thoughts on a game that’s dripping little
boy juice all over our lounge room probably isn’t prudent.
Basically, TS:CW dives back to the Yanks vs Russkies ’80s,
opens the toy box and lets loose with the army men and their tanks
and their bombs and their bombs and their guns in your hea... erm,
and nukes (!) and pretty much every toy of war that little boys were
programmed to desire more than education.
It’s all moulded into a Rambo-fuelled tower defence thang. You’ve
certain round bits of landscape wherein you can plop various
anti-commie weapons and go completely stragety-shooty-wahey.
Occasionally you get to reign down battery-powered hell with planes
and other voltage-hungry implements of warmongering, at which time
you’ll hope you’ve got the Eneloops happening as the experience can
be fleeting.
Yep, we’ve never understood the boys and war thing. So,
theoretically if we were in charge we’d likely be digging on goulash
or schnitzel or sushi or summat... Actually, we already do, so fuck
your stereotypes. Still, we reckon if you make a game that’s all
firepowertastic – especially one that’s basically a recreation of
kids’ imaginations at play - there shouldn’t be restrictions. Ooh,
say like crazy reload times on anti-tank guns that mean those prick
bastard redses overrun your toy box.
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHH!
TS:CW mixes arcade and strategy interestingly. It’ll delight
some, and frustrate others. Much like our poor, broken-hearted
Barbie when she discovered Joe had no dick.
 
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