360/XBLA (also on PS3/PSN)
Daytona. The mere blurting of those three syllables conjures visions
of NASCAR machines thundering round and round and round,
occasionally spinning, hitting each other and going ‘BOOM!’ now.
Either that or baby girls with cruel bogan parents...
When Daytona USA hit arcades WABAC in 1993, gamers’ jaws hit
the ground. An astonishing 3D arcade racer that sucked more coins in
its day than Paris Hilton has [omitted due to legal advice], it was
the nazz of arcadiness. But that was 18 years ago, and technology
goes by at an opposite rate than Madonna time when she’s
appropriating jättestor-catchy ABBA loops.
So, how does a remastered racer that’s actually hit the driving
legal age fare in 2011? Well, it depends how you look at it. As a
time shoom to when you could survive a day without a nanna nap, yeah
it scores points. But dis Daytona USA handles like dat
Daytona USA – akin to a hippo on a skidpan - and looks, well,
garish. But it’s authentic.
Compared to current stuff like, say
DiRT3 or Forza 4?
Forgedaboudit. Daytona USA’s ALL about nostalgia. If you woke
up one day right about now, rubbed your eyes, scratched your arse
and thought to yourself, “Self, I need to buy a kick-bottom
vehicular racing game” and bought this, the only bottom being kicked
would be your own. As physically challenging as that may actually be
Atop the whole three tracks (six if you’re prepared to count them
backwards), there are challenges, time-based things and a curious
karaoke mode, as well as online multiplayer reminiscent of the
halcyon chain-of-arcade-machines thing. No local split-screen
As a golden years flashback Daytona’s a demon, but subtract
the nostalgia and it’s a brown Toyota Crown.