review
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POSTED 29/11/16


WATCH DOGS 2

Ubisoft



Yeah, so we’re watching them... Who’s a good boy? You’re a good boy!

OK, so taking the title literally is dumb, even though you can actually do it in Watch Dogs 2. You’ll even get a trophy if you’re pup-friendly enough.

The first Watch Dogs – a mixture of GTA and Mr Robot (before we’d actually ever seen Mr Robot) – left many cold. We kind of liked it though, according to this review here which may or may not have been hacked.

But we like this better. New protagonist, new town, new vibe – new pants! The original was quite a dour affair, while this one is much more playful – despite techno-fear still being the main story arc.

Set in the now, you’re Marcus Holloway, a cocky young hacker who has reason to be cocky – and no, that’s not a dick joke. Proceedings begin with him auditioning for hacker collective Dedsec by breaking into the Blume corporation’s Fort Knoxian HQ. They’re the mob behind ctOS, which that aforementioned new city, San Francisco, has recently got itself connected to. Needless to say the power of knowing most everything about most everybody is ripe for the exploitation, and just like real world mega-corporations such as ä෉⍈ϖ౮ᓹ and ẑ֮⚟ᜬ፡⋂ϖ♛൙, it sure is being exploited.

So Dedsec are gonna do something about it, spreading the word to those not in the know that being super-connected is bad, m’kay? Unless you’re the Belly song, of course...

From more realistic and engaging banter and missions to extra fun and politically sussed slickness generally, better driving mechanics and arguably a more interesting city in which to trundle (recycling is good, says the Driver: San Francisco crew), Watch Dogs 2 is a hella cool blast that pulls you in more every step you take, every hack you make...

Shit, you’re the Sting of hacktivists!

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.