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POSTED
29/11/16

WATCH DOGS 2
Ubisoft
    


Yeah,
so we’re watching them... Who’s a good boy? You’re a good boy!
OK, so taking the title literally is dumb, even though you can
actually do it in Watch Dogs 2. You’ll even get a trophy if
you’re pup-friendly enough.
The first Watch Dogs – a
mixture of GTA and Mr Robot (before we’d actually
ever seen Mr Robot) – left many cold. We kind of liked it
though, according to this review here
which may or may not have been hacked.
But we like this
better. New protagonist, new town, new vibe – new pants! The
original was quite a dour affair, while this one is much more
playful – despite techno-fear still being the main story arc.
Set in the now, you’re Marcus Holloway, a cocky young hacker who
has reason to be cocky – and no, that’s not a dick joke. Proceedings
begin with him auditioning for hacker collective Dedsec by breaking
into the Blume corporation’s Fort Knoxian HQ. They’re the mob behind
ctOS, which that aforementioned new city, San Francisco, has
recently got itself connected to. Needless to say the power of
knowing most everything about most everybody is ripe for the
exploitation, and just like real world mega-corporations such as
ä⍈ϖ౮ᓹ and ẑ֮⚟ᜬ፡⋂ϖ♛൙, it sure is being exploited.
So Dedsec
are gonna do something about it, spreading the word to those not in
the know that being super-connected is bad, m’kay? Unless you’re
the
Belly song, of course...
From more realistic and engaging
banter and missions to extra fun and politically sussed slickness
generally, better driving mechanics and arguably a more interesting
city in which to trundle (recycling is good, says the
Driver: San Francisco crew),
Watch Dogs 2 is a hella cool blast that pulls you in more
every step you take, every hack you make...
Shit, you’re the
Sting of hacktivists!
 
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