DISNEY INFINITY 3.0
long time ago, in a magic kingdom up, up and away...
that would have worked if Disney had assimilated DC rather than
Marvel. How selfish, ruining a perfectly great opening line for us!
They’ve been anything but selfish in the sheer scope of what’s
offer in this third iteration of their bulgy-wulgy play centre
Disney Infinity, however. First we had
Disney and Pixar stuff. Then
came the Marvel universe
last year, and now, of course, Star Wars enters the fray – which we predicted within about one
poofteenth of a second after hearing that George had sold the farm
What does it all mean? More pop culture collisions
than Andy Warhol in Funko’s factory. Imagine plopping the Hulk on
your DI base, having him leap onto a TRON cycle and then
smash his way through the Death Star. The possibilities for mixing
and matching are mind-numbing – and exactly the sort of thing to
make any kid (of any age) happier than a pig in sh...
takes place in the new, vastly improved and (finally) hub-infused
‘Toy Box’. Here you can play myriad prefab adventures – of which
there’s enough content to keep anybody occupied for days - or get
creativity on and build your own. Racing games, platformers, dungeon
crawlers, beat-’em ups (with mucho finessed combat) and more are
possible – and easily shared.
Oh yeah, Star Wars!
The main DI3.0 set includes Anakin Skywalker and Ahsoka
Tanbo figures, and the ‘Twilight of the Republic’ playset. It’s also
the most enjoyable Star Wars game in years. Platforming meets space
flight interludes and a burning desire to buy the Yoda figure,
separately sold which is.
Disney Infinity remains a
money pit for the weak of wallet, but the figures really are
stunning. With added Star Wars goodness and near endless
creativity options, it really has become a Force to be reckoned