review
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      POtSED 18/12/14


FLYHUNTER ORIGINS

Steel Wool Games/Ripstone



Flies. We fucking hate them. Big mofo ones? More so. Something that hunts them though? Hey, it’s not all so bad...

Which would be a dismissive yet accurate way of finalising this review, save for the fact that we’ve only just begun.

So, you’re Zak, you’re a one-eyed janitor vaguely reminiscent of Gru’s minions, and you’re (appropriately, we guess) charged with mopping up a mess involving jettisoned fly supplies and assorted crew members from the cargo spaceship in which you undertake your janitorial responsibilities.

Your clean-up gig entails grabbing a flyswatter, and eventually a raygun (raygun, do you gotta raygun? Umm yes, Bis, we just established that). This happens on Earth. Everything is very big, for, it transpires, you aren’t. Imagine a collision of A Bug’s Life with Donkey Kong Country and you’ll be on the right wavelength visually. Then swat at it.

Gameplay-wise, however, while an OK platformer that pays due respects to physics, Flyhunter Origins is no DKC. Still, that’s a lofty aim when DKC is platforming nirvana (run, Kurt, run!)

So, you run, you jump, you double jump, you occasionally go all Jesus to walk on water and you collect bug eggs for currency and white blobs for, erm, completionism. We think. You can use the currency for a handful of weapon upgrades.

Every so often it’s big bug boss time, and you’ll be thrown into a 3D level that looks vaguely similar to a botanical After Burner. But it’s dead easy as you keep going until you dish out that final swat – plus no fighter jets assail you, which is nice.

Flyhunter Origins is a competent, fairly easy platformer that certainly doesn’t outstay its welcome. But it’s been done much better on the Vita by the likes of Rayman. Still, it’s keenly priced, so it’s pretty fly for a mite buy.

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2018. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.